These grunts have the ability to build battlefield emplacements (such as machine-gun nests and mortar emplacements) and call in additional support, which is spewed onto the war zone from passing gliders.
First up are the plucky Brits, a defensively stout faction specialising in anti-tank weapons and artillery, and possessing some of the game's most versatile foot soldiers.
Opposing Fronts introduces two new factions into the WWII meat grinder, each starring in its own campaign. Which brings us nicely onto this stand-alone expansion pack that despite its best efforts, never quite manages to scale the same lofty heights as its predecessor. So, a tall order to follow, I'm sure you'll agree. Not only did it manage to recreate the visceral brutality of warfare, it also succeeded in striking that ever-elusive balance between accessibility and strategy.įew other RTS games have ever managed to pull off this tricky equilibrium with such aplomb, let alone managed to also seamlessly integrate a moving plot that explores the human element of war: the fears, the hopes and the insecurities of man.
Company of Heroes was one of those games that utterly exceeded our expectations.